Version 1.0.0 Roadmap
This page contains the roadmap for the 1.0.0 release. [X] means it's fixed but not yet released.
Released items will be removed from this list.
Known issues
- [X] Unity splash screen has old game name (remove this)
- [X] Cabin clock time in classic mode is missing
- [X] Quit does nothing in WebGL
- [X] No resolutions in WebGL
- [X] Changing resolution only applied after restart on windows
- [X] Score without combo needs to be applied directly (currently disappears)
- [X] WebGL issues > Fullscreen permission denied
- [X] WebGL issues > IndexOutOfBounds
- [X] Linux brightness slider is sticky (unable to reproduce, very sad)
- [X] Tiles matched stat is incorrect
- [X] Lightning music speed doesn't reset on retry
- [X] Leftover text in moon visible in graveyard level
- [X] Underwater effect can stick in ocean level when changing maps instead of restarting
- [X] Rocking chair in cabin no longer appears
In-game improvements
- [X] Make combos a bit easier
- [X] Lightning graveyard time-up music not obvious
- [X] Activate special gems at any time
- [X] New material to indicate that it can be used for all colors
- [X] Adjust logic to allow swapping with any type
- [X] Alt ocean powerup more visible
- [X] Alt ocean sound louder
- [X] Increased chance of knock followup in cabin
- [X] Minimum clear score for powerup (double-trigger clears nothing)
- [X] Brighter painting in cabin
- [X] More consistent powerup logic for 5+ matches
Main menu improvements
- [X] Soft glow menu title
- [X] Soft flickering background light menu top
- [X] Hard flickering background light menu top alt
- [X] Display level names during level select (vhs tapes)
- [X] Better visibility for TVs (higher default brightness)
Main menu reworks
- [X] Better gem in-game in main menu
- [X] Add reflections
- [X] Rewrite shader
- [X] Intensity easter egg
UI improvements
- [X] Click confirm on level select
- [X] Click confirm on leaderboard type
- [X] Display time spent in classic rather than current time on clocks
- [X] Less intense brightness controls
- [X] Allow escape / reset during gameover
Misc. improvements
- [X] Higher contrast game icon
Socials
- Trailer
- New promo images
- Development log update
- Post on X / Reddit / Epic EOS games forum
Website improvements
- Use improved icon
- Brighter images
- Better font
- Better description
Version 1.0.1
Main menu statistics
- Global statistics
- Leaderboards view per-level
- Leaderboards toggle general/friends
Version 1.0.2
UI improvements
- No more moves
- Time up
- Score
- Remaining time in lightning mode
Version 1.1.0
General improvements
- Scarier forest (e.g. dead > living)
Visualized (in)sanity
- Setup symmetrical background texture
- Link background texture to insanity
- Add shader for fancy effect